
From what I’d read so far about Way of the Turtle from Illusion Labs, and from the gameplay I’d seen, I’d relegated it to my list of Apple Arcade games to try out on my iPad.
If I’ve made the effort to set myself up in the lounge room, controller-in-hand, big screen and stereo ready to go, then I want to be playing something that justifies the experience, something that enables complete agency over my avatar in a way that auto-runners don’t.
The casual gaming experience of an auto-runner makes a great fit for mobile, with touch controls enabling a style of play that many developers (such as Halfbrick with Jetpack Joyride) have managed to infuse a healthy amount of depth into, despite the casual nature.
But on the big screen I want full control.
So laying in bed on a lazy Sunday morning, I took the opportunity to give Way of the Turtle a chance, to see if it would become one of my go-to auto-runners on iPad.
I soon realised I’d rather be playing it on Apple TV.
It’s actually a 2D platform game with full control: Left, right, stop, and jump.
Continue reading “Way Of The Turtle – An Auto-Runner? Think Again.”