I’ve been here before:
The constant rain, the shingled roofs, the cloaked strangers chasing me relentlessly through the dark, forcing me to find desperate sanctuary in Tesla Tower.
Once again a tourist in Teslagrad, transported to steampunk Europe this time courtesy of Apple TV instead of PS4.
Arriving in the tower once again, dry and with time to think, it’s here that Teslagrad really begins.
Continue reading “Impressions: Teslagrad On Apple TV” →
So this bear walks into a bar…
No, not really. Sorry, it was there, I had to use it.
Kimmo Lahtinen knows his way around a twin-stick shooter – 13 years at studio Housemarque is ample evidence of that. Resogun was the first game to grace my PS4’s hard drive, not long after Sony’s shiny new box went on sale in 2013. Five years later, it’s still on my hard drive; it’s the perfect pick-up-and-play game to accompany a Summer beer and I can’t bring myself to delete it.
The Apocalypse Edition of Dead Nation is another great example of Housemarque at the top of its game, while Outland took the studio’s twin-stick know-how and applied it in fascinating ways to the 2D platform genre.
Since Lahtinen struck out on his own under the guise of Gimblll, he has released Drift’n’Drive, and Trigonarium (another twin-shooter also available for Apple TV), but as he himself admits on his site, Barbearian is easily his most ambitious solo project.
After posting some very positive early impressions, I’ve since spent a lot more quality time in the bear suit, and I can easily say that Barbearian is up there as one of the most enjoyable titles I’ve played this year, on any platform.
Continue reading “Review: Barbearian – Other Things Bears Do In The Woods” →
Last night ATVG noted how pretty the upcoming Oceanhorn sequel is looking, while lamenting the fact that we’ll have to wait until 2019 to get our hands on it.
Well if you’re after something shiny right now, Atypical Games released the latest title in its Sky Gamblers series this week – Storm Raiders 2.
You can check out the trailer in all its glory over the page.
Continue reading “Speaking Of Pretty Things, Check Out Sky Gamblers: Storm Raiders 2” →
Oceanhorn 2 sure looks pretty.
When ATVG last checked in on the upcoming sequel from Cornfox & Bros., a new trailer had just been unveiled.
Yesterday, to celebrate the original Oceanhorn’s fifth birthday, the studio went live with a new website and a boatload of new screenshots.
And things are looking good.
Continue reading “Happy 5th Birthday – Upcoming Oceanhorn Gets A New Website” →
Safe planes and good whisky.
That’s what I’ll always think of first whenever I write about Hong Kong-based studio Four Fats.
When writing this piece about the team morphing from Mooff Games into Four Fats, I somehow ended up coining a salutation that I actually now use in day to day life, obviously meant in the same spirit as may the wind be always at your back and the Sun on your face. Unfortunately, the line that inspired the headline to that piece, concerning Four Fats aiming to make games that weren’t shit, is no longer found on the studio’s website. It’s a pity, it was a good line.
Ah well, I got a salutation out of it.
Sooo…Blackmoor 2 is the real topic of this post. Let’s talk about that.
Continue reading “Blackmoor 2 Probably Definitely Coming To Apple TV” →
Hopefully your week has been a good one, with plenty of game-time squeezed in among real life, work, study, sleep, food, and staring into space. Because sometimes you just have to stop and gaze pointlessly into the middle-distance and be. You don’t see people doing that much anymore. Usually it’s just eyes darting from screen to screen, activity to activity, with no nothing-time between the madness.
But enough of that rambling nonsense.
Hit the continue button below for a quick blast of Apple TV gaming news from the week that was.
Continue reading “Apple TV Gaming News Roundup – Halloween, Cars, Beards, Spit and Tesla” →
In ATVG’s screenshot essay following the release of Sky’s iOS beta, I expressed concerns that it might be a very short, finite beta, and that the servers might shut down on me at any second. I jumped in to hurriedly gather impressions and take screenshots, thinking the clock was ticking.
I needn’t have worried, because months later the beta is still open, and players can sign up to it right here.
ATVG was right to wish for Sky to come to a bigger screen. The macOS beta went live yesterday, and after playing Sky on a Mac mini connected to a 32 inch monitor, I still believe bigger is better, and can’t wait to enjoy it in full glory on a 60 inch screen via Apple TV.
Sit tight, thatgamecompany says it’s still working on it.
Continue reading “Sky’s macOS Beta Makes Me Want It Even More For Apple TV” →