Apple Arcade’s The Survivalists – Huge Farming Update (And So Much More)

If you’re looking for games within the survival genre to play on your Apple TV, then an Apple Arcade subscription will unlock more biomes, crafting benches, farming options, resource management, recipes to cook, labyrinths to explore and enemies to vanquish then you could ever possibly have time for.

Check out Stranded Sails, Outlanders, Cozy Grove, Nightmare Farm, The Oregon Trail, Sneaky Sasquatch (maybe not strictly a survival game but it sure ticks a lot of the boxes), and of course the star of today’s story – The Survivalists (it’s right there in the game’s title!).

The genre really seems to have taken off on Apple’s subscription service.

It’s highly unlikely you’ll have enough hours in the day to do them all justice, but with all these survival game options available on Apple TV, you’ll no doubt find at least one that floats your boat (or completely wrecks it right at the start of the game). From there it’s a case of learning the mechanics, peeling off layers of depth and complexity, and making that game’s world your own.

Today’s titular subject, and the reason ATVG has teed off on a survivalist tangent, is the fact that The Survivalists from Team 17 today received a massive update, promising to carve even more hours out of the day or night. Or both.

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Beach Buggy Racing 2: Island Adventure On Apple TV – King Of The Kart

Following last week’s very welcome announcement of BBR2: IA’s imminent arrival on Apple TV (April 28), ATVG has been putting some solid laps into Vector Unit’s kart racing sequel.

Keep in mind this is not the free-to-play mobile version of BBR2, this is the full, premium, paid console version that’s currently available on Switch, Xbox One, PS4 and PC via Steam, complete with the Island Adventure subtitle. Once you’ve got the game, you’ve got the whole game. No currency-driven business models, no ads, no in-app-purchases. Just pure kart racing, a genre when at its purest, targets fun.

And BBR2: IA hits the bulls-eye.

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Apple’s Gaming Console Takes A Step In The Right Direction

Two significant things happened today in the world of Apple TV gaming.

The first was the news that Beach Buggy Racing 2: Island Adventure is headed to Apple TV in one week’s time. That was definitely a win/win with no downside, and came as a complete surprise.

The second was the announcement of an updated Apple TV 4K, packing in more horsepower under the hood, and another step in the endlessly fascinating evolution of Apple’s weird little gaming console that many would have you believe is not really a gaming console.

For more words about things, show the Continue button below some love.

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World-First Reveal – Beach Buggy Racing 2: Island Adventure Hits Apple TV April 28

Updated May 2021: Beach Buggy Racing 2: Island Adventure is out now on Apple TV. Have a read of ATVG’s impressions right here.

Original story:

In a world-first reveal hand-delivered to The Apple TV Gaming Blog by a messenger pigeon dressed as a ninja (kidding, it was an email. Hand-delivered by a pigeon? Dressed as a ninja? If you believed that I want what you’re on) Vector Unit this morning unveiled that Beach Buggy Racing 2: Island Adventure is coming to Apple TV after all.

There were doubts.

But now there are none.

Hit the Continue button below for more.

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My Favourite Thing About Wonderbox? Doorways

Yesterday saw more than 30 games added to Apple Arcade, and some intriguing (if slightly confusing) changes, which you can read about right here.

One of the many new games is Wonderbox, which has been waiting patiently in Apple Arcade’s Coming Soon section for several months now, and there is a lot to love about it.

Wonderbox is all about creativity, and I can’t wait to see what Aquiris has up its sleeve for this amazing game’s future. I also can’t wait to see the weird and wonderful things players create with its level maker.

But the thing that’s most captured my attention? Wonderbox’s shimmering doorways. You could write poetry about those damn doorways.

Hit the Continue button for more (but I promise, no poetry).

Continue reading “My Favourite Thing About Wonderbox? Doorways”

Apple Arcade Splits Into Arcade Originals, Timeless Classics, App Store Greats

Yesterday started out as a fairly normal Friday as far as all things Apple Arcade go, with the release of two new Arcade titles marking the end of the week.

That in itself is not unusual.

The quality of those two new releases – Wonderbox and Fantasian – elevated that fairly normal Friday to an exceptional one. Both are outstanding games, and both are a particularly good fit for Apple TV, screaming to be played via Arcade’s console option.

I was one of the fortunate few who found themselves with a copy of Wonderbox weirdly downloaded to Apple TV a whole week ago following a strange release hiccup, and I’ve been playing it pretty solidly since. So with Fantasian being the shiny new thing, I logged four and a half hours into Mistwalker’s beautiful new JRPG yesterday, and plan to log many more (you can read about my first 11 minutes right here).

At about 11.45pm, I switched off the Nimbus, powered down the Apple TV 4K (which in turn automatically turned off my TV, handy), off with the surround sound system, and put the electric recliner back into seating position so my wife wouldn’t end up face planting into the lounge room rug in the middle of the night (again).

Off to bed, grabbed the iPad and checked my emails one last time before sleep.

A press release from Apple tells me more than 30 new games have just been added to Apple Arcade.

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Finally Fantasian Hits Apple Arcade

It’s been two years and two days since posting this story, which outlined everything ATVG knew about Apple Arcade following its big reveal onstage, including the unveiling of Mistwalker’s Fantasian.

Feels more like ten years and ten days ago.

But here we are, and I’ve just played Fantasian for eleven minutes.

It’s out. As I’m sure you know.

Oh my.

(Don’t hit the Continue button below if you’d rather discover Fantasian’s first eleven minutes for yourself)

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Wow. Edge Magazine Tells Gamers Not To Buy Nuts Until Available On Bigger Screens

Don’t get me wrong – I like Edge Magazine.

Mostly solid writers, interesting editorial pieces, and that page layout – gorgeous. 10/10 for artistic flair.

But when you’re wrong you’re wrong. And when being wrong effects readers who are looking for advice on how to spend the dollars they’ve budgeted for gaming, and also the developers (in this case, studio Noodlecake) who have worked their arses off making the game being written about, then something needs to be said.

I’m not writing this as an Apple fanboy (although I am one), I’m writing it as a fan of quality reporting and facts.

Click the Continue button below for more.

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Space Marshals 3: Chapter 2 – Pixelbite Aiming for Q1 Release

After playing and finishing the first chapter of the third Space Marshals title, all that’s left to do is wait for the second. And play other games. And maybe replay chapter one. The Space Marshals series is great for replay value, as there are always many ways to skin its levels.

You can check out ATVG’s impressions on the first 10 missions right here.

Following recent mail from Pixelbite, we now at least have a window of time for the second chapter’s release, and even a screenshot.

Hit the Continue button for more.

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