A recent email from studio Brain&Brain – the artful creators of Burly Men at Sea – came baring both information and a mystery. One unknown vanquished with a release date, replaced by a new unknown in the form of physical art being created by Brooke Condolora for an as yet unannounced game.
As to the first, we now know that PS4 and Vita players will have the opporurtuniy to spend time with Burly Men At Sea come September 19th. You can check out the full details on the PlayStation Blog here. ATVG had a lot of fun with the bearded whimsy and storybook wisdom of Brain&Brain’s adventures on Apple TV (don’t just take my word for it, read my review), and it’s great to see this delightful title being made available across as many platforms as possible.
But what of the email’s mystery?
And what does a wolf have to do with any of this?
Hit the page 2 button to find out what the hell I’m talking about.
Apple TV gamers looking for a fresh new 2D platform game to ride into the weekend are in luck – Super Phantom Cat 2 released roughly 24 hours ago, and it won’t cost you a cent to get into the action. (Players will require a controller though).
Chinese studio Veewo Games has switched to a free-to-play structure for its sequel, with monetisation supported by currencies and timers. While players on iPhone and iPad will see ads as well, Apple TV gamers have a unique advantage (and developers a unique disadvantage) in that ads on Apple TV games are disabled. It’s an interesting quirk that separates the platform from its portable cousins, and one that I’m sure would be a great jumping off point for some editorial rambling. Not now though, there’s games to play.
Should you make room in your life for yet another 2D platform game? There are certainly some excellent options available – check out ATVG’s reviews of Leo’s Fortune, Le Parker: Sous Chef Extroadinaire, and Dan The Man for some great ways to start exploring the genre on Apple TV.
As for Super Phantom Cat 2, hit page 2 for more.
Jumping in with a very quick post here, and no, I’m not shouting at you with caps lock in the headline, it just wouldn’t feel right typing “Taito.” The company that brought Space Invaders to the world also seems to want its Ray-trilogy to be known for its capitals, except for the first one – RayForce, which is weirdly inconsistent.
The news came from TAITO today via this Tweet:
“TAITO CorporationRAYCRISIS, the final installment in TAITO’s classic RAY series of arcade shooting games, locks on to iPhone & Android! https://www.taito.com/mob/news/2786 via @TAITO”
Of course the Tweet forgot to mention Apple TV compatibility, but you can only do so much with 140 characters.
Hit page 2 for more.
This weekend ATVG accepted an invitation from French studio Lozange Lab to check out the final build of Swim Out via TestFlight – Apple’s platform that enables developers to beta test upcoming apps and games. We’re glad we did.
There’s an awful lot of puzzle shovel ware on Apple TV’s App Store, and it takes something pretty special to stand out from the crowd, but Swim Out might just have what it takes to lure keen puzzle fanatics to its shores.
Hit the page 2 button below for more.
Without actually going back and fact checking, I’d say 10 days is the longest ATVG has gone without any posts since spawning back in December 2016. After breaking radio silence earlier today with our post on the upcoming Swim Out, we thought what better way to get back up to speed than with a From The ATVG Bunker post?
These posts – and you can read the first one here – are an umbrella under which to shelter ATVG’s editorial ramblings that may not be laser-focused on one specific topic. It’s a great way to play catchup, provide some sort of narrative through line for regular readers, and a self-indulgent opportunity to colour outside the lines a little.
To find out what’s currently being played in the ATVG Bunker, musings on the lack of any mention of Apple TV during the recent quarterly report, and for some fifth generation Apple TV rumours, hit the page 2 button below.
Sometimes I’ll pick a letter of the alphabet at random, and type that single letter into the search field of Apple TV’s App Store. It puts the “discover” back into “discoverability.”
On some occasions, this may yield an obscure yoga app, and on others, pay dirt in the form of an excellent little arcade title that still boasts about that time a couple of years back when it was a PlayStation Plus game. (Apologies to those for whom obscure yoga apps and pay dirt are one and the same).
You know how you’ll be walking down the street and you’ll run into someone and you’re like, “Wait, don’t I know you from somewhere?”
Sometimes you don’t, and that can be awkward.
Hit page 2 for more on this story I like to call, “Remembering Woah Dave!”
And a trailer.
The quality production values of Heroki set the bar high for 2D platform games on Apple TV, and we featured the game in our Best Apple TV Games of Year One list for good reason. Heroki plays like a classic forgotten mascot platformer of yesteryear, unearthed and remastered for 21st century gamers, causing the SEGA banner to feel very appropriate for the title.
Partnering with SEGA to deliver Heroki, Netherlands-based studio PICOMY have since been hard at work on the upcoming Sonic Mania, an effort to revitalise the classic franchise by taking it back to its roots. Sonic the Hedgehog, Sonic the Hedgehog 2, and Sonic CD all play very well on Apple TV, and we don’t know yet if the new entry in the series will make it to Apple’s digital-only console, but we’ll definitely keep our ear to the ground on that one.
What we do know is that PICOMY’s next title will make it to Apple TV.
After teasing the above silhouetted image over the weekend on its Facebook page, PICOMY unveiled Monomals earlier today, and we’ve since received word from the studio confirming the title will hit Apple’s big screen box.
Hit the page 2 button below to check out the teaser trailer.