Boiled down to its essential elements, Redlynx’s Trials series is a 2.5D physics platformer with a focus on speed running. While it’s a common enough genre, the franchise has garnered fame and hardcore gaming credibility due to the precision demanded from players, made possible thanks to the developer’s meticulous application of balance. Balance across the controls, the momentum of the avatars, the ability to redistribute weight to achieve the impossible, difficulty versus playability, and the balance within level design that mixes fun with challenge.
This week the series hit Apple TV and after spending a few hours with it, I can’t wait to spend some more. Hit the page 2 link below for more.
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