Impressions: Kidu – Out Of Control

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The beautiful art style of Kidu begs to be explored; Involuntary Games has developed a lovely, low-poly aesthetic, employing bright, joyful colours to depict this dreamlike world.

Players are thrust into this strangeness following a cut scene that shows rather than tells – always a nice touch. A student seemingly daydreams their way out of a classroom into a fantasy environment, chasing an elusive mystery.

The Steel Series Nimbus unfortunately doesn’t have an accelerometer, so my Siri Remote was called into action for this adventure. I also tried Kidu on my iPad, and when needing to tilt the device to alter the plane of the environment, the result is that you are turning the screen away from yourself, limiting your view, which is not ideal. So the preferred option actually becomes the Apple TV, given that the screen remains stationary while accessing the accelerometer. The fact that you’re forced to use the Siri Remote however, somewhat disables this advantage.

Again, it’s a pity due to the effort that’s gone into making this intriguing adventure with its unique mechanic. Tilting the remote allows players to look around obstacles, bring platforms that were further away nearer, and enables the avatar to change from the foreground to the background plane. All these things are then combined in various ways to create clever environmental puzzles. Maybe more time spent with the remote – allowing its language to become more second-nature – would allow Kidu to be more accessible.

If you’re willing to persevere and wrap your hands around the remote to access this adventure from Involuntary Games, you’ll find a unique gaming experience waiting to be unlocked, but it’s a difficult one to openly recommend.

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