Quantum Revenge is not Realtech VR’s first rodeo, but it’s definitely the studio’s most ambitious. We had a look not long ago at Kosmik Revenge, and it’s unfortunate it shares such a similar name with this latest offering, as it may confuse some potential buyers thinking Quantum is a sequel. Kosmik is a very simple vertical shooter along the lines of Space Invaders, whereas Quantum is a twin-stick shooter with mechs. Chalk and cheese.
Firstly, Quantum Revenge has some known technical issues that the developers are aware of, and are working busily behind the scenes on updates with bug fixes. With that in mind, ATVG will hold off on a full review until the major bugs are squashed, but we wanted to get some impressions out there, as despite some issues, this is already an excellent arcade shooter, and definitely worth your time.
Hit page 2 for more.
Update: The Apple TV version of Quantum Revenge is out now also.
Original story: Studio Realtech VR have been kind enough to give us two promo codes for Quantum Revenge to give away. The mech and Manga-inspired twin-stick shooter just released a few hours ago on iPhone and iPad, with the Apple TV version coming later in the week.
If you are quick enough to race over to our Facebook page and redeem one of the two codes, it’ll give you access to download all three versions – iPhone, iPad, and Apple TV (once it’s available).
So be quick and mash the Facebook link on the ATVG banner up above, and grab a code!
We recently posted a video of the first mission in Quantum Revenge so you can get an idea of the gameplay – you can check it out right here.
It must be hard for developers to decide where to draw that line: how much of a game to reveal before release?
At what point are you no longer creating interest and starting to spoil the joy of discovery? There’s really no definitive answer to this conundrum, and ultimately it’s up to players to decide whether or not to accept a studio’s invitation to peak behind the curtain.
In this case the role of the curtain will be played by the page 2 button below. Go ahead and mash it if you’d like to see the whole of the first mission as revealed by studio Realtech VR, including its boss fight.
If you’d prefer to go into Quantum Revenge completely cold, well, we understand.
Isn’t free will a beautiful thing?
Mechs are a great fit for video game culture, and the fiction of heroic warriors piloting weaponised armour has been embraced by gamers and developers for decades. From the early Gundam games of the 1980s, through to current-gen consoles with Titanfall 2, our fascination with mechs has endured. Mechs make role-playing easy for gamers, thanks to the connection between players at home with a controller in-hand, and the on-screen hero battling huge odds by essentially playing a video game within a video game.
Canadian studio Realtech VR are continuing the relationship by bringing a classic, Saturday morning Manga depiction of mechs to Apple TV with Quantum Revenge. The trailer below teases a twin-stick shooter with a wonderfully smooth frame-rate, and mechs controlled by traditional big-eyed pilots fighting overwhelming odds.
The storyline is one that will sound familiar to fans of the genre, casting players as the last line of defence against the invading troops of Rokuseya, who are looking to destroy all living things in the newly colonised 14th solar system. It sure is classic sounding stuff.
Quantum Revenge promises customisable robotic armours with varying attacks and abilities, upgradeable mods, boss fights, and an “epic finale.”
ATVG will be keen to jump into the pilot’s seat when Realtech VR’s efforts hit Apple’s big screen in March. Check out the trailer below, and keep an eye out here for more info on release.