It must be hard for developers to decide where to draw that line: how much of a game to reveal before release?
At what point are you no longer creating interest and starting to spoil the joy of discovery? There’s really no definitive answer to this conundrum, and ultimately it’s up to players to decide whether or not to accept a studio’s invitation to peak behind the curtain.
In this case the role of the curtain will be played by the page 2 button below. Go ahead and mash it if you’d like to see the whole of the first mission as revealed by studio Realtech VR, including its boss fight.
If you’d prefer to go into Quantum Revenge completely cold, well, we understand.
Isn’t free will a beautiful thing?
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