I’ve written it before here on this blog, and I’m about to do so again.
One of the big tent-pole features of Apple Arcade is the fact that your subscription effectively acts as an unending season pass to all future updates of the 200+ games available on the service.
This last week alone has seen some huge game-changing updates – Legends of Kingdom Rush’s new Quick-Play Arena mode, LEGO Brawls themes can now be chosen at will by players, and LEGO Star Wars Castaways saw the inclusion of some excellent new social hub features (fishing!).
It’s a great part of the service, and cements the feeling that games on Apple Arcade are all yours, because after paying the monthly subscription, there is nothing more to pay. No in-app-purchases, and no paid DLC.
Free content updates. It’s one of the things gaming dreams are made of.
Following some social media teasing, it now seems Oceanhorn: Chronos Dungeon is not too far away from an update of its own, and the word used to describe the update by studio Cornfox & Bros. was “massive.”
Hit the Continue button below for more.
Continue reading “Something Massive Is Coming To Chronos Dungeon”
As a gaming platform, Apple TV can easily be described as having a quirky charm.
Something about the strange mix of games, the unpredictable nature of those games arriving out of the blue, and the obscurity of the platform, hiding in plain sight from mainstream gamers despite the giant household name behind it, all combine to generate this charming quirkiness.
The games that exist on Apple TV outside the safe, newly built walls of Apple Arcade are nothing if not diverse, both in quality and genre, with the only real triple A offerings available being those of the ‘Triple Indie’ variety. It’s the occasional and surprising arrival of these ‘Triple Indies’ that also lends Apple TV much of its personality.
There’s some big-hitters – Barbearian, Inside, Evoland 2, Teslagrad, Dandara, Transistor and Dead Cells to name a few.
As a shortlist, Apple TV gamers would do very well to start with those.
For most of January, all of February, and the bulk of March, The Apple TV Gaming Blog made like a woodchuck and hibernated, concentrating on non-gaming related hobbies, and while this blog slept, two big indie titles snuck onto the platform, ready to be discovered and enjoyed by Apple TV gamers.
Continue reading “While ATVG Slept, Hyper Light Drifter & Oddmar Hit Apple TV”
I was tempted to go with:
Review: Ammo Pigs: Armed & Delicious – See How The Sausage Is Made.
But brevity is king when it comes to headlines, so here we are.
While working on its bigger, meatier title – Moon Raider – Cascadia Games started tweeting earlier this year about the possibility of an Ammo Pigs reboot. Floating the idea out into cyberspace – the modern equivalent of thinking out loud – interest was gauged and the decision was made: A new version of the 2015 iOS title was on the way.
Fast forward to a few short months later, and judging from the tweets Cascadia’s owner and founder Chris Jorgensen has been making post-release, sales of the Ammo Pigs remake have added up to time well spent.
What about from a gamer’s perspective though? Is it worth your hard-earned?
ATVG thinks so.
Continue reading “Review: Ammo Pigs: Armed & Delicious – Vegan Friendly”
If Kurt Vonnegut and George Orwell were alive and well, and made video games, well, that would be really weird, and they probably wouldn’t have made Ammo Pigs: Armed and Delicious.
But when you have weaponised pigs trying to free their brethren from the tyranny of an oppressor named Slaughterhouse A.I., it’s hard not to at least mention those two literary giants.
Nods, winks, and references aside, ATVG received word overnight from Cascadia Games’ Chris Jorgensen that Ammo Pigs will release on the Apple TV platform on, yes, the headline was correct, September 20th.
For some screenshots, the trailer, and more words, hit the Continue button below my very patient Apple TV-gaming readers. (And as has often been the case lately, my apologies for the long time between posts.)
Continue reading “Ammo Pigs: Armed and Delicious Hits Apple TV 20th September”
Sometimes the premise a creative work is built on, whether it be a film, book, record, game or other, is so good that it fuels the imagination far beyond the work itself. Regardless of its execution, a concept can be strong enough to stand on its own, ready to be discussed and dissected away from its artistic embodiment.
Its Winter in Australia, and I’m sipping Irish coffee while Brian Eno’s 1978 classic Music for Airports plays in my headphones; it seems like a good time to try and describe the foundation that Freebird Games’ To The Moon is built on.
It’s a beautiful idea that asks one of those big water-cooler questions:
Continue reading “To The Moon, Fuelled By Wish Fulfilment”
In real life, pigs are always on the wrong end of the gun.
In the land of video games however, carved from pixels and a healthy dose of crazy, it’s perfectly reasonable to accept the paradigm shift, knowing that in this world, the pig has the ammo.
Sure, at first he’s a little reluctant to take up arms – a washed up Expendable perhaps – but after finding out the lives of his squad mates are at stake, he’s in.
Or should I say, he’s back.
What am I on about?
Hit the page 2 button for more.