Shadowgun Legends – A Road Map For 2018 Updates

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Update: So much for well-made plans. Soon after posting the original story below, the 0.5.2 update came through with its many bug fixes, but it seems new bugs were born as a result. Yesterday Madfinger Games released a quick hotfix to deal with those new bugs, which is now of course known as 0.5.3. Sooo…the update noted in the original story below, which I refer to as 0.5.3 – the one with the new content – is still yet to come, and will now be known as 0.5.4.

Make sense? Yep. Read on.

Original Story: This week’s Thursday night stream from Madfinger Games was a treasure trove of information, with the studio laying out a road map of updates for its excellent sci-fi FPS – Shadowgun Legends.

If you’re not yet aware of Madfinger’s very Destiny-flavoured shooter, you can get up to speed right here with ATVG’s review. If there was an option to turn off the constant action-hero one-liners such as “Damn, that hurt” and “Big ugly alien” I’d have almost nothing to complain about.

Since release, Madfinger has been rolling out updates at a steady pace, with the first big content update – 0.5.0 – bringing among a bunch of other stuff, two new raids – Brothers of Fire, and Hivemind.

0.5.1 was then rolled out a few days afterwards to fix everything that 0.5.0 broke.

And by the time you read this post, update 0.5.2 may have already landed.

Hit the page 2 button below for more.

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