In ATVG’s part of the world, it was a Sunday. On Saturday I posted this list of 30 games that were yet to come to Apple Arcade, and less than 24 hours later, I was already updating the story, crossing a couple of them off.
Two of the games – Redout: Space Assault, and The Bradwell Conspiracy – I was eagerly anticipating, while the other two – Pilgrims and Nightmare Farm – weren’t even on ATVG’s radar.
While it’s not unprecedented for games to release to the App Store on a weekend, it’s certainly unusual. Years ago it became the norm for studios to release on a Thursday, and while other weekdays would see new titles, Thursday became the most common by far. But Saturday or Sunday? Get outta town!
Not that I’m complaining. Who doesn’t like waking up on a Sunday morning to find four new games had come to the subscription service you’d already subscribed to?
I’d mused in Saturday’s post on what sort of release schedule new Apple Arcade titles would follow. Is this to be the start of a new patten, in which each weekend new titles will be delivered to waking gamers? Maybe there will be no set pattern. Maybe small batches of new titles will just come when they’re good and ready, having been baked to a lovely golden brown by master chefs in studios around the world.
Remains to be seen.
For now, let’s have a look at this quartet of freshly baked goods, in which we have a first-person narrative adventure, a gorgeous looking story in which farming seems to be the main mechanic, a puzzle adventure from the makers of Machinarium and Samorost, and a space shooter.
It’s nice to get four such disparate genres all at once. If only one new game had arrived, chances are it may not be in your wheelhouse of favoured styles, but getting four new releases which would barely overlap on anyone’s Venn diagram, chances are much higher that players will find something to enjoy, possibly even more than one.