4 New Games Just Hit Apple Arcade On The Weekend

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In ATVG’s part of the world, it was a Sunday. On Saturday I posted this list of 30 games that were yet to come to Apple Arcade, and less than 24 hours later, I was already updating the story, crossing a couple of them off.

Two of the games – Redout: Space Assault, and The Bradwell Conspiracy – I was eagerly anticipating, while the other two – Pilgrims and Nightmare Farm – weren’t even on ATVG’s radar.

While it’s not unprecedented for games to release to the App Store on a weekend, it’s certainly unusual. Years ago it became the norm for studios to release on a Thursday, and while other weekdays would see new titles, Thursday became the most common by far. But Saturday or Sunday? Get outta town!

Not that I’m complaining. Who doesn’t like waking up on a Sunday morning to find four new games had come to the subscription service you’d already subscribed to?

I’d mused in Saturday’s post on what sort of release schedule new Apple Arcade titles would follow. Is this to be the start of a new patten, in which each weekend new titles will be delivered to waking gamers? Maybe there will be no set pattern. Maybe small batches of new titles will just come when they’re good and ready, having been baked to a lovely golden brown by master chefs in studios around the world.

Remains to be seen.

For now, let’s have a look at this quartet of freshly baked goods, in which we have a first-person narrative adventure, a gorgeous looking story in which farming seems to be the main mechanic, a puzzle adventure from the makers of Machinarium and Samorost, and a space shooter.

It’s nice to get four such disparate genres all at once. If only one new game had arrived, chances are it may not be in your wheelhouse of favoured styles, but getting four new releases which would barely overlap on anyone’s Venn diagram, chances are much higher that players will find something to enjoy, possibly even more than one.

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Here’s 30 Games That Haven’t Yet Hit Apple Arcade

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We’re a little shy of two weeks into a world in which Apple Arcade on Apple TV is a thing. And what a thing it is.

What phase are you in?

Personally I spent the first week in a phase of trying game after game for 15 minutes to half an hour while waiting for another one to download and so on and so forth. During every game I played, I felt sorry for all the games I wasn’t playing.

After that first week, I felt myself moving into a second phase which involved going back to the games I’d briefly tried but really enjoyed on the big screen, such as Spidersaurs, Exit the Gungeon, Sonic Racing (a bit broken at first, but here’s how I fixed it), Oceanhorn 2, Punch Planet and a bunch of others, and spending some more prolonged, quality time with them.

And then along came Dead Cells. What a distraction that was. And still is.

So now I’m alternating between runs in Dead Cells, and spending some solid time with Oceanhorn 2. All the others will have to wait patiently for their turn, I’ve only got two hands.

None of this is taking into account the multitude of Apple Arcade games that are a really nice fit for iPhone and iPad, which I’ve been dabbling in as well.

Prior to Apple Arcade’s launch, I posted this list of 61 games that I knew were coming to the service, but post-launch, many of them haven’t yet arrived. With that earlier list now redundant, I thought I’d filter out all the ones that launched, and post a new list with just the ones that haven’t, plus a couple more I’ve since learned about. As with the earlier list, I’ll look at updating this new list as more information comes to hand.

In total you’ll find 30 games over on page 2 that are on the way, and right about now would be a great time for Apple to start building some hype for what’s to come beyond the initial launch stage. While there’s already way too many games to have gotten through already, players will want to start looking to the future to see if the free trial they’re currently enjoying is worth converting into a paid subscription.

It’ll be interesting to see what sort of rhythm Apple Arcade settles into for new releases. Will they be weekly? Monthly? If it proves successful will we see some big hitters come to the party to sweeten the deal for consumers?

The future feels bright right now for Apple TV gaming as we bask in the afterglow of Apple Arcade’s launch, and hopefully there will be some big announcements to talk about in the coming weeks.

Stay tuned.

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Three Apple TV Games To Play While You Wait For Apple Arcade

Okay, let’s get back on this horse and see if we can find some water. It’s been a while.

The last six months have been a little quiet, both in terms of Apple TV game releases, and in general here at ATVG, with posts averaging around one a month, if that.

I can fix the latter, but not the former.

In regards to the latter, there’s only about two months – give or take (depending on the whims of the Apple gods) – until Apple Arcade arrives to rearrange the furniture (complete with DualShock 4 and Xbox One controller support). And with that in mind, it’s time to get cracking once again, building some momentum and scoping out the lay of the land in preparation. So here I am. Plus there’s a particularly exciting piece of news I want to share with you all which I’ll do in the next post.

In regards to the former, I suspect developers are still playing a cautious game of wait-and-see, holding back from going all-in on Apple TV as a gaming platform until Apple Arcade comes along and boosts it to being a viable place to release games. Or not.

Thankfully, not all studios have been as cautious, with some willing to roll the dice and help populate this strange little undiscovered country that is Apple TV gaming.

For those who’ve disembarked here only recently, having navigated the wild trade winds of a hopeful Google search, the best way to start exploring is by checking out ATVG’s Best Apple TV games of 2018. Let it serve as your initial world map, and from there, you’ll gradually unlock new areas (games) to explore. Promise.

For those of you who are returning after forced exile, due to a lack of new words from yours truly, welcome back, and thanks for your patience. Over the page you’ll find three games which haven’t yet been written about here at ATVG, which is a pity, because they look like they’ve got the goods.

Proper, big, fat, traditional video games.

With lots of juicy gaming meat to gnaw on while Apple Arcade bakes to a lovely, golden brown.

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PS4 and Xbox One Controller Support Coming To Apple TV – Just In Time For Apple Arcade

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And with that little bombshell, dropped onstage by Apple CEO Tim Cook at yesterday’s WWDC 2019 keynote, the puzzle pieces continue to fall into place for Apple Arcade.

Just over two years ago, prior to WWDC 2017, I asked developers what they would like to see announced for Apple TV in relation to gaming, and the common thread was an Apple-designed controller.

Two years on, following yesterday’s announcement, those developers didn’t quite get what they wanted, but maybe they got what they needed.

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Make Some Noise If You’d Like The Doom, Wolfenstein And Quake Series On Apple TV

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iOS gaming site Toucharcade issued a call to arms for a worthy cause on the weekend.

Tom Kidd – self-described on his website as a “mobile developer for a boring old business firm” – has successfully ported almost all of id Software’s iconic DOOM, Quake, and Wolfenstein series of shooters to Apple TV, complete with controller support.

Sweet.

The catch however, is that Kidd can’t sell his ports to you and I via the App Store, as he doesn’t own the rights to id’s games.

That’s why the noise and call to arms – with a healthy pinch of wishful thinking and optimism – are needed.

Mash the continue button below for more.

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